PICTIVE
PICTIVE (Plastic Interface for Collaborative Technology Initiative through Video Exploration) is a participatory design method used to develop graphical user interfaces.
It was developed by Michael Muller at Bellcore around 1990.[1]
The technique has been adapted and extended by other researchers.[2][3]
References
- ^ Muller, Michael J. (1991-03-01). "PICTIVE---an exploration in participatory design". Proceedings of the SIGCHI conference on Human factors in computing systems Reaching through technology - CHI '91. New York, NY, USA: Association for Computing Machinery. pp. 225–231. doi:10.1145/108844.108896. ISBN 978-0-89791-383-6.
- ^ Farrell, Vivienne; Farrell, Graham; Mouzakis, Kon; Pilgrim, Chris; Byrt, Pauline (2006). "PICTIOL: A case study in participatory design". Proceedings of the 20th conference of the computer-human interaction special interest group (CHISIG) of Australia on Computer-human interaction: Design: Activities, artefacts and environments - OZCHI '06. ACM Press. p. 191. doi:10.1145/1228175.1228209. ISBN 978-1-59593-545-8.
- ^ Asha, Ashratuz Zavin; Colley, Mark; Sultana, Sharifa; Sharlin, Ehud (2024-09-22). "Introducing AV-Sketch: An Immersive Participatory Design Tool for Automated Vehicle — Passenger Interaction". Proceedings of the 16th International Conference on Automotive User Interfaces and Interactive Vehicular Applications. ACM. pp. 83–93. doi:10.1145/3640792.3675705. ISBN 979-8-4007-0510-6.