Operation Logic Bomb
| Operation Logic Bomb | |
|---|---|
North American cover art | |
| Developer | Jaleco |
| Publisher | Jaleco |
| Designers | Yasuo Igakura Yutaka Sakashita |
| Artists | M. Matsuda Tomoji Omotani M. Shimura |
| Composer | Yasuyuki Suzuki |
| Platform | Super NES/Famicom |
| Release | |
| Genre | Action |
| Mode | Single-player |
Operation Logic Bomb: The Ultimate Search & Destroy, known in Japan as Ikari no Yōsai (怒りの要塞, "The Fortress of Fury") is a 1993 action video game developed and published by Jaleco for the Super NES/Famicom. It was released in Japan on April 23, 1993, and in North America in September 1993. It is the second sequel to the Game Boy game Fortified Zone, following the Japan-only Game Boy sequel Ikari no Yōsai 2. Although the Japanese version shares the same title as the original Game Boy game, it is not a remake. It was later re-released as BS Ikari no Yōsai on the Satellaview system. Operation Logic Bomb was added to the Nintendo Classics service in May 2020.[1]
Gameplay
The player has to liberate a secret futuristic laboratory dealing with interdimensional physics from monsters that escaped through a rip in the dimensional fabric of space and time. There are many robots and big bosses to fight as the main character liberates his comrades from being trapped inside sections of reality that are turned into a representation of the virtual world.
Controlling a cybernetic soldier, the player starts out with two basic weapons and gains more as he progresses throughout the game. Computer memory banks will permit the player to tap into memories in order to solve the problem once and for all. All of the weapons are essential if the player wishes to beat the game. Enemies include common soldiers, cannon launchers, giant flying robots, and the low amount of continues (3) allowed.
Plot
A group of people have joint ambitions to establish an unprecedented scientific theory. They called it the "crystalline substance transfer theory in dimensional physics." This helped to accomplish the rapid progress in recent years. The fear of leaks of confidential material is a huge expense that the leaders could not possibly afford. As a result, all the research was done on expansive grounds in a nationally sponsored facility that was built behind the rocks.
However, because the near future also demands practical research, the people lost contact with the scientists working at the facility. Defense forces are immediately dispatched to an elite survey of troops. A sky reconnaissance plane was shot down last; forcing the area to go into a state of emergency.
Reception
| Publication | Score |
|---|---|
| AllGame | 3.5/5[2] |
| Computer and Video Games | 85/100[3] |
| Electronic Gaming Monthly | 6/10, 8/10, 8/10, 9/10[4] |
| Famitsu | 6/10, 4/10, 6/10, 7/10[5] |
| GamesMaster | 78%[6] |
| Hyper | 78%[7] |
| Official Nintendo Magazine | 84/100[8] |
| Super Play | 68%[9] |
| Total! | 3[10] |
| Super Action | 82%[11] |
| Super Control | 61%[12] |
| Super Gamer | 60%[13] |
| Super Pro | 60/100[14] |
Operation Logic Bomb received a 18.19/30 score in a 1993 readers' poll conducted by Super Famicom Magazine, ranking among Super Famicom titles at the number 274 spot.[15] The game received mixed reviews from critics.[16][17]
References
- ^ Bankhurst, Adam (May 14, 2021). "May 2020's Nintendo Switch Online NES and SNES Games Announced". IGN. Retrieved December 22, 2021.
- ^ Weiss, Brett Alan (1998). "Operation Logic Bomb - Review". AllGame. All Media Network. Archived from the original on 2014-11-17. Retrieved 2026-02-07.
- ^ Keen, Steve; Rand, Paul (July 1993). "Review: Operation: Logic Bomb". Computer and Video Games. No. 140. EMAP Images. pp. 74–76.
- ^ Semrad, Ed; Carpenter, Danyon; Alessi, Martin; Sushi-X (October 1993). "Review Crew: Operation Logic Bomb". Electronic Gaming Monthly. No. 51. Sendai Publishing. p. 36.
- ^ "New Games Cross Review: 怒りの要塞 (スーパーファミコンカートリッジ)". Famitsu (in Japanese). No. 228. ASCII Corporation. April 30, 1993. p. 37.
- ^ Ellis, Les; Lowe, Andy; Price, Adrian (July 1993). "Reviews: Fortress of Fury". GamesMaster. No. 7. Future Publishing. pp. 70–71.
- ^ "Review: Operation Logic Bomb". Hyper. No. 5. nextmedia. April 1994.
- ^ Davies, Paul; Swan, Angus (May 1993). "Super NES Review: Operation Logic Bomb". Nintendo Magazine System. No. 8. EMAP. pp. 94–97.
- ^ Brookes, Jason (July 1993). "Import Review: Fortress of Fury". Super Play. No. 9. Future Publishing. p. 44.
- ^ Feldmann, Maris (December 1993). "Import-Corner: Operation Logic Bomb". Total! (in German). No. 7. MVL Verlag. p. 74.
- ^ Kirrane, Simon (September 1993). "Import Review: Operation Logic Bomb". Super Action. No. 12. Europress. pp. 22–23.
- ^ Boardman, Julian; Mallinson, Paul (July 1993). "Super Review: Operation Logic Bomb". Super Control. No. 2. Maverick Magazines. pp. 72–73.
- ^ "A-Z of Games - Nintendo Games Index: Super NES". Super Gamer. No. 1. Paragon Publishing. April 1994. pp. 122–124.
- ^ Westley, Dave (July 1993). "Import Review: Operation Logic Bomb". Super Pro. No. 7. Paragon Publishing. pp. 34–35.
- ^ Super Famicom Magazine (August 1, 1993). "ゲーム通信簿". 90年11月から'93年6月21日発売までの323本を収録!! スーパーファミコンオールカタログ'93 (special supplement) (in Japanese). Tokuma Shoten. p. 6.
- ^ "Now Playing: Operation Logic Bomb". Nintendo Power. Vol. 49. Nintendo of America. June 1993. pp. 104, 107.
- ^ Art Gecko (August 1993). "Super NES ProReview: Operation Logic Bomb". GamePro. No. 49. IDG. p. 88.
External links
- Operation Logic Bomb at MobyGames
- Ikari no Yōsai at Jaleco (in Japanese)