Digimon Rumble Arena 2

Digimon Rumble Arena 2
North American PlayStation 2 cover art
DevelopersBandai
Black Ship Games
PublisherBandai
SeriesDigimon
PlatformsPlayStation 2, GameCube, Xbox
Release
  • JP: July 29, 2004
  • NA: September 3, 2004
  • NA: September 6, 2004 (GC)
  • EU: October 15, 2004
  • AU: October 22, 2004[1]
  • AU: November 19, 2004 (GC)[2]
GenreFighting
ModesSingle-player, multiplayer

Digimon Rumble Arena 2, known as Digimon Battle Chronicle (デジモンバトルクロニクル, Dejimon Batoru Kuronikuru) in Japan, is a 2004 Digimon fighting video game, released by Bandai for the PlayStation 2, GameCube, and the Xbox. It is the sequel to 2001's Digimon Rumble Arena and has a similar style of gameplay as Super Smash Bros. Melee, except with a health meter. Digimon All-Star Rumble, a spiritual successor to the Rumble Arena games, was later released in 2014.

Plot

In Digimon Rumble Arena 2, Digimon use their digivolving techniques while participating in a battle royale to determine the strongest Digimon.

Reception

References

  1. ^ van Leuveren, Luke (October 17, 2004). "Updated Australian Release List - 17/10/04". PALGN. PAL Gaming Network. Archived from the original on September 10, 2006. Retrieved June 29, 2023.
  2. ^ van Leuveren, Luke (November 11, 2004). "Updated Australian Release List - 11/11/04". PALGN. PAL Gaming Network. Archived from the original on September 10, 2006. Retrieved June 29, 2023.
  3. ^ "Digimon Rumble Arena 2 for GameCube Reviews". Metacritic. Archived from the original on 2008-09-13. Retrieved 2021-08-04.
  4. ^ "Digimon Rumble Arena 2 for PlayStation 2 Reviews". Metacritic. Retrieved 2021-08-04.
  5. ^ "igimon Rumble Arena 2 for Xbox Reviews". Metacritic. Archived from the original on 2008-09-13. Retrieved 2021-08-04.
  6. ^ "Xbox review". IGN. Archived from the original on September 12, 2004.