Digimon Rumble Arena 2
| Digimon Rumble Arena 2 | |
|---|---|
North American PlayStation 2 cover art | |
| Developers | Bandai Black Ship Games |
| Publisher | Bandai |
| Series | Digimon |
| Platforms | PlayStation 2, GameCube, Xbox |
| Release | |
| Genre | Fighting |
| Modes | Single-player, multiplayer |
Digimon Rumble Arena 2, known as Digimon Battle Chronicle (デジモンバトルクロニクル, Dejimon Batoru Kuronikuru) in Japan, is a 2004 Digimon fighting video game, released by Bandai for the PlayStation 2, GameCube, and the Xbox. It is the sequel to 2001's Digimon Rumble Arena and has a similar style of gameplay as Super Smash Bros. Melee, except with a health meter. Digimon All-Star Rumble, a spiritual successor to the Rumble Arena games, was later released in 2014.
Plot
In Digimon Rumble Arena 2, Digimon use their digivolving techniques while participating in a battle royale to determine the strongest Digimon.
Reception
Reception
| Aggregator | Score |
|---|---|
| Metacritic | (GCN) 71/100 (5 reviews)[3] (PS2) 63/100 (9 reviews)[4] (XBOX) 65/100 (8 reviews)[5] |
| Publication | Score |
|---|---|
| IGN | 7/10[6] |
References
- ^ van Leuveren, Luke (October 17, 2004). "Updated Australian Release List - 17/10/04". PALGN. PAL Gaming Network. Archived from the original on September 10, 2006. Retrieved June 29, 2023.
- ^ van Leuveren, Luke (November 11, 2004). "Updated Australian Release List - 11/11/04". PALGN. PAL Gaming Network. Archived from the original on September 10, 2006. Retrieved June 29, 2023.
- ^ "Digimon Rumble Arena 2 for GameCube Reviews". Metacritic. Archived from the original on 2008-09-13. Retrieved 2021-08-04.
- ^ "Digimon Rumble Arena 2 for PlayStation 2 Reviews". Metacritic. Retrieved 2021-08-04.
- ^ "igimon Rumble Arena 2 for Xbox Reviews". Metacritic. Archived from the original on 2008-09-13. Retrieved 2021-08-04.
- ^ "Xbox review". IGN. Archived from the original on September 12, 2004.